Function gamer::readPQR_gauss

Function Documentation

std::unique_ptr<SurfaceMesh> gamer::readPQR_gauss(const std::string &filename, float blobbyness, float isovalue)

Generate a mesh from PQR.

Parameters
  • filename[in] File to open

  • blobbyness[in] Blobbyness of the applied Gaussian

  • isovalue[in] Isovalue to extract

Returns

Meshed object