Function gamer::splitSurfaces¶
Defined in File SurfaceMesh.h
Function Documentation¶
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std::vector<std::unique_ptr<SurfaceMesh>> gamer::splitSurfaces(SurfaceMesh &mesh)¶
Split connected surfaces from a single mesh.
Note that this function creates new meshes from surfaces
- Parameters
mesh – The mesh
- Returns
Vector of surface meshes