Function gamer::getValence¶
Defined in File SurfaceMesh.h
Function Documentation¶
-
inline std::size_t gamer::getValence(const SurfaceMesh &mesh, const SurfaceMesh::SimplexID<1> vertexID)¶
Gets the number of edges connected to a vertex.
- Parameters
mesh – [in] The mesh
vertexID – [in] The vertex id
- Returns
The valence.