TetMesh.nearBoundary()

Lives in: pygamer.tetmesh

TetMesh.nearBoundary(*args, **kwargs)

Overloaded function.

  1. nearBoundary(self: pygamer.tetmesh.TetMesh, arg0: pygamer.tetmesh.VertexID) -> bool

    Check if a vertex is near a boundary.

    Args:

    SimplexID (VertexID): VertexID to check.

    Returns:

    bool: True if vertex touches a boundary.

  2. nearBoundary(self: pygamer.tetmesh.TetMesh, arg0: pygamer.tetmesh.EdgeID) -> bool

    Check if an edge is on a boundary.

    Args:

    SimplexID (EdgeID): EdgeID to check.

    Returns:

    bool: True if edge touches a boundary.

  3. nearBoundary(self: pygamer.tetmesh.TetMesh, arg0: pygamer.tetmesh.FaceID) -> bool

    Check if a face is on a boundary.

    Args:

    SimplexID (FaceID): FaceID to check.

    Returns:

    bool: True if face touches a boundary.

  4. nearBoundary(self: pygamer.tetmesh.TetMesh, arg0: pygamer.tetmesh.CellID) -> bool

    Check if a cell is on a boundary.

    Args:

    SimplexID (CellID): CellID to check.

    Returns:

    bool: True if cell touches a boundary.