Function gamer::getArea(const SurfaceMesh&, SurfaceMesh::SimplexID<3>)

Function Documentation

double gamer::getArea(const SurfaceMesh &mesh, SurfaceMesh::SimplexID<3> faceID)

Gets the area.

Return

The area.

Parameters
  • [in] mesh: The mesh

  • [in] faceID: The face id