Function gamer::translate(SurfaceMesh&, double, double, double)¶
Defined in File SurfaceMesh.h
Function Documentation¶
-
void
gamer
::
translate
(SurfaceMesh &mesh, double dx, double dy, double dz) Translate the mesh.
- Parameters
mesh
: The mesh[in] dx
: Distance to move in x direction[in] dy
: Distance to move in y direction[in] dz
: Distance to move in z direction