Function gamer::getMinMaxAngles

Function Documentation

std::tuple<double, double, int, int> gamer::getMinMaxAngles(const SurfaceMesh &mesh, double maxMinAngle, double minMaxAngle)

Gets the minimum maximum angles.

Return

The minimum maximum angles.

Parameters
  • [in] mesh: The mesh

  • [in] maxMinAngle: The maximum minimum angle

  • [in] minMaxAngle: The minimum maximum angle