Function gamer::curvatureViaMDSB¶
Defined in File SurfaceMesh.h
Function Documentation¶
-
std::tuple<REAL *, REAL *, REAL *, REAL *, std::map<typename SurfaceMesh::KeyType, typename SurfaceMesh::KeyType>>
gamer
::
curvatureViaMDSB
(const SurfaceMesh &mesh)¶ Compute the curvature using the Meyer, Desbrun, Schröder, Barr algorithms.
- Parameters
[in] mesh
: The mesh