Function gamer::readPDB_distgrid

Function Documentation

std::unique_ptr<SurfaceMesh> gamer::readPDB_distgrid(const std::string &filename, const float radius)

[WIP] Compute the Connolly surface using a distance grid based strategy

Return

Meshed object

Parameters
  • [in] filename: File to open

  • [in] radius: Radius in Angstroms of ball to roll over surface