Function gamer::writeOFF(const std::string&, const SurfaceMesh&)¶
Defined in File SurfaceMesh.h
Function Documentation¶
-
void
gamer
::
writeOFF
(const std::string &filename, const SurfaceMesh &mesh) Write the SurfaceMesh to file in OFF format.
- Parameters
[in] filename
: The filename to write to.[in] mesh
: SurfaceMesh of interest.