Function gamer::splitSurfaces¶
Defined in File SurfaceMesh.h
Function Documentation¶
-
std::vector<std::unique_ptr<SurfaceMesh>>
gamer
::
splitSurfaces
(SurfaceMesh &mesh)¶ Split connected surfaces from a single mesh.
Note that this function creates new meshes from surfaces
- Return
Vector of surface meshes
- Parameters
mesh
: The mesh