Function gamer::readPDB_gauss

Function Documentation

std::unique_ptr<SurfaceMesh> gamer::readPDB_gauss(const std::string &filename, float blobbyness, float isovalue)

Generate a mesh from PDB by Gaussian kernel.

Return

Meshed object

Parameters
  • [in] filename: File to open

  • [in] blobbyness: Blobbyness of the applied Gaussian

  • [in] isovalue: Isovalue to extract