Function gamer::getTangent(const SurfaceMesh&, SurfaceMesh::SimplexID<3>)¶
Defined in File SurfaceMesh.h
Function Documentation¶
-
tensor<double, 3, 2>
gamer
::
getTangent
(const SurfaceMesh &mesh, SurfaceMesh::SimplexID<3> faceID) Compute the tangent of a face.
This function gets the tangent by computing the sum of oriented wedge products.
- Return
Returns a 2-tensor representing the tangent plane.
- Parameters
[in] mesh
: SurfaceMesh of interest.[in] faceID
: SimplexID of the face to get the tangent of.