Function gamer::getValence¶
Defined in File SurfaceMesh.h
Function Documentation¶
-
std::size_t
gamer
::
getValence
(const SurfaceMesh &mesh, const SurfaceMesh::SimplexID<1> vertexID)¶ Gets the number of edges connected to a vertex.
- Return
The valence.
- Parameters
[in] mesh
: The mesh[in] vertexID
: The vertex id