Function gamer::scale(SurfaceMesh&, double)¶
Defined in File SurfaceMesh.h
Function Documentation¶
-
void
gamer
::
scale
(SurfaceMesh &mesh, double s) Scale a mesh isotropically.
- Parameters
mesh
: The mesh[in] s
: Scale factor
Defined in File SurfaceMesh.h
gamer::
scale
(SurfaceMesh &mesh, double s)Scale a mesh isotropically.
mesh
: The mesh
[in] s
: Scale factor