SurfaceMesh.smooth()¶
Lives in: pygamer.surfacemesh
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SurfaceMesh.
smooth
(self: pygamer.surfacemesh.SurfaceMesh, max_iter: int=6, preserve_ridges: bool=False, rings: int=2, verbose: bool=False) → None¶ Perform mesh smoothing.
This operation performs an iterative weightedVertexSmooth and edge flipping approach.