GAMer
latest

Getting Started:

  • Installation
  • Overview of GAMer Algorithms
  • Getting to Know BlendGAMer
  • Frequently Asked Questions
  • Changelog

Tutorials and Examples:

  • Tutorials and Examples

API Documentation:

  • C++ API Reference
  • Python API Reference

For Developers:

  • Developer’s Guide
  • Contributing
GAMer
  • Docs »
  • File gamer.h
  • Edit on GitHub

File gamer.h¶

↰ Parent directory (include/gamer)

Contains various global definitions and type definitions used in the overall project.

Contents

  • Definition (include/gamer/gamer.h)

  • Includes

  • Included By

  • Namespaces

  • Functions

  • Defines

  • Typedefs

Definition (include/gamer/gamer.h)¶

  • Program Listing for File gamer.h

Includes¶

  • Eigen/Dense

  • gamer/tensor.h (File tensor.h)

  • sstream

Included By¶

  • File EigenDiagonalization.h

  • File MarchingCube.h

  • File OsculatingJets.h

  • File PDBReader.h

  • File TetMesh.h

  • File Vertex.h

Namespaces¶

  • Namespace gamer

  • Namespace gamer::detail

Functions¶

  • Template Function gamer::detail::throw_runtime_error

  • Function gamer::Vect2Index

Defines¶

  • Define BLOBBYNESS

  • Define DIM_SCALE

  • Define gamer_runtime_error

  • Define MIN_VOLUME

  • Define REAL

Typedefs¶

  • Typedef gamer::EigenMatrix

  • Typedef gamer::EigenMatrixN

  • Typedef gamer::EigenVector

  • Typedef gamer::EigenVectorN

  • Typedef gamer::Vector

  • Typedef gamer::Vector3d

  • Typedef gamer::Vector3f

  • Typedef gamer::Vector3i

  • Typedef gamer::Vector3szt


© Copyright 2019-2021, Christopher T. Lee and Contributors Revision 8bef089e.

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