Function gamer::readPDB_distgrid

Function Documentation

std::unique_ptr<SurfaceMesh> gamer::readPDB_distgrid(const std::string &filename, const float radius)

[WIP] Compute the Connolly surface using a distance grid based strategy

Parameters
  • filename[in] File to open

  • radius[in] Radius in Angstroms of ball to roll over surface

Returns

Meshed object