Function gamer::translate(SurfaceMesh&, double, double, double)

Function Documentation

void gamer::translate(SurfaceMesh &mesh, double dx, double dy, double dz)

Translate the mesh.

Parameters
  • mesh – The mesh

  • dx[in] Distance to move in x direction

  • dy[in] Distance to move in y direction

  • dz[in] Distance to move in z direction