Function gamer::translate(SurfaceMesh&, double, double, double)¶
Defined in File SurfaceMesh.h
Function Documentation¶
-
void gamer::translate(SurfaceMesh &mesh, double dx, double dy, double dz)¶
Translate the mesh.
- Parameters
mesh – The mesh
dx – [in] Distance to move in x direction
dy – [in] Distance to move in y direction
dz – [in] Distance to move in z direction