TetMesh.onBoundary()

Lives in: pygamer.tetmesh

TetMesh.onBoundary(*args, **kwargs)

Overloaded function.

  1. onBoundary(self: pygamer.tetmesh.TetMesh, arg0: pygamer.tetmesh.VertexID) -> bool

    Check if a vertex is on a boundary.

    Args:

    SimplexID (VertexID): VertexID to check.

    Returns:

    bool: True if vertex is a member of a face on a boundary.

  2. onBoundary(self: pygamer.tetmesh.TetMesh, arg0: pygamer.tetmesh.EdgeID) -> bool

    Check if an edge is on a boundary.

    Args:

    SimplexID (EdgeID): EdgeID to check.

    Returns:

    bool: True if edge is a member of a face on a boundary.

  3. onBoundary(self: pygamer.tetmesh.TetMesh, arg0: pygamer.tetmesh.FaceID) -> bool

    Check if a face is on a boundary.

    Args:

    SimplexID (FaceID): FaceID to check.

    Returns:

    bool: True if face is on a boundary.

  4. onBoundary(self: pygamer.tetmesh.TetMesh, arg0: pygamer.tetmesh.CellID) -> bool

    Check if a cell is on a boundary.

    Args:

    SimplexID (CellID): CellID to check.

    Returns:

    bool: True if cell has a face on a boundary.