Function gamer::writeComsol(const std::string&, const std::vector<SurfaceMesh const *>&)

Function Documentation

void gamer::writeComsol(const std::string &filename, const std::vector<SurfaceMesh const*> &meshes)

Writes a collection of surface meshes to comsol.

Parameters
  • filename – The filename

  • mesh – Collection of surface meshes to output