Function gamer::writeComsol(const std::string&, const std::vector<SurfaceMesh const *>&)¶
Defined in File SurfaceMesh.h
Function Documentation¶
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void gamer::writeComsol(const std::string &filename, const std::vector<SurfaceMesh const*> &meshes)¶
Writes a collection of surface meshes to comsol.
- Parameters
filename – The filename
mesh – Collection of surface meshes to output