File SurfaceMesh.h¶
↰ Parent directory (include/gamer)
Surface mesh functionality and definition.
Contents
Definition (include/gamer/SurfaceMesh.h)¶
Includes¶
Eigen/DenseEigen/Eigenvaluescasc/cascgamer/Vertex.h(File Vertex.h)iostreammemorystdexceptstring(File stringutil.h)unordered_setutility
Included By¶
Namespaces¶
Functions¶
Function gamer::getArea(const SurfaceMesh&, SurfaceMesh::SimplexID<3>)
Function gamer::getNormal(const SurfaceMesh&, SurfaceMesh::SimplexID<1>)
Function gamer::getNormal(const SurfaceMesh&, SurfaceMesh::SimplexID<3>)
Function gamer::getTangent(const SurfaceMesh&, SurfaceMesh::SimplexID<1>)
Function gamer::getTangent(const SurfaceMesh&, SurfaceMesh::SimplexID<3>)
Function gamer::smoothMesh(SurfaceMesh&, int, bool, std::size_t, bool)
Function gamer::translate(SurfaceMesh&, double, double, double)
Function gamer::writeComsol(const std::string&, const SurfaceMesh&)
Function gamer::writeComsol(const std::string&, const std::vector<SurfaceMesh const *>&)
Function gamer::writeOFF(const std::string&, const SurfaceMesh&)