Function gamer::scale(SurfaceMesh&, double)¶
Defined in File SurfaceMesh.h
Function Documentation¶
-
void gamer::scale(SurfaceMesh &mesh, double s)¶
Scale a mesh isotropically.
- Parameters
mesh – The mesh
s – [in] Scale factor
Defined in File SurfaceMesh.h
Scale a mesh isotropically.
mesh – The mesh
s – [in] Scale factor